The Confrerie

Note: the following items come from the specifications.

 

Sébastien Hoehn

Sébastien Hoehn

PROJECT MANAGER & DAD

Responsible for the solo levels, the development of the AI (the monster) and of the mini-map. Writer of the LaTeX document.

Substitute for the implementation of the particles, the tutorial, the game controls, the menu and the networking.

Pierre Kelbert

Pierre Kelbert

Responsible for the creation of the particles, for the sound effects and the networking.

Substitute for the 2D design of the tutorial, the device management and the mini-map.
Creator and legal representative of the website throughgame.fr

Léo Hantsch

Léo Hantsch

Responsible for the creation of the game controls, the different menus, and of the device’s management.

Substitute for the sound effects, the door system, the Latex document and the multiplayer map.

Web Content Translator

Morgan Vaterkowski

Morgan Vaterkowski

Responsible for the tutorial, the creation of the door system and the 2D design. Creator of the multiplayer map.
Substitute for the website and the AI of the monsters.

Anass Kasmi

Anass Kasmi

Creator of the final level (the Hardcore mode) and the pause menu.
Joined the team on 27 April, 2018.